Final Fantasy VII Remake is well underway – and now it seems its staff are willing to chime in freely on it from time to time heading in the latter part of the year. Speaking in Famitsu this week, the game’s producer Yoshinori Kitase gave a few words on its in-progress battle system and what they’re trying to accomplish going forward into a “full remake” of the title.
“We’re starting to see the visual direction,” he explained. “On the other hand, we’re currently working out the battle system and such through trial-and-error.”
“Since there’s a possibility that the command battle system of the old days might not work today, we’re thinking hard about what kind of direction we can take it.
“Normally, when you do a remake, it becomes somewhere along the lines of a familiar action RPG, so we’re looking at how we can put out something like Final Fantasy VII while still surprising players.
While fans have already been told to expect an official update this upcoming Winter, Kitase asked the interviewer not to question him about the game’s current progress. It seems there is quite a ways to go indeed.