ffxivtips : Tree of Savior, Elements And Weapon/Armor Damage Table

ffxivtips : Tree of Savior, Elements And Weapon/Armor Damage Table

In Tree of Savior, the damage characters deal, and receive, depends greatly on the element and weapon armor used. This will not only make it easier to farm high level enemies, but also to obtain overkills (which provides characters will extra EXP, and titles once certain milestones are reached).

Lets start with the table of elemental damage, showing how the different attack/defense percentage bonuses/penalties of each element.
 

Tree of Savior Elemental Attack/Defense
Fire

Ice

Wind

Poison

Holy

Dark

Earth

Fire

50% 150% 100% 100% 100% 100% 100%
Ice

150% 50% 100% 100% 100% 100% 100%
Wind

100% 200% 50% 100% 100% 100% 50%
Poison

100% 100% 100% 50% 100% 100% 150%
Holy

100% 100% 100% 100% 100% 200% 100%
Dark

 
100% 100% 100% 100% 200% 100% 100%
Earth

100% 100% 150% 50% 100% 100% 100%

Next up will be the weapon and armor type. Not that monsters will also be equipped with the same weapon (blunt, piercing, slashing) and armor (cloth, leather, plate) types. 
 

Tree of Savior Weapon and Armor Attack/Defense
Cloth Leather Plate Ghost
Slashing 150%
 
100% 50% 75%
Piercing 75%
 
150% 100% 75%
Blunt 100%
 
75% 150% 75%
Magic 100%
 
100% 100% 200%

And finally, damage done by projectiles will also differ depending on the size of the target.
 

Tree of Savior Projectiles Damage/Defense
SIZE
Small
SIZE
Medium
SIZE
Large/Extra Large
Projectiles 100% 75%
 
50%
 

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