ffxivtips : Monster Hunter Online Beginner Guide

ffxivtips : Monster Hunter Online Beginner Guide

 

Monster Hunter Online: Beginner Guide

 

Introduction:
Knowing your way around a game usually take a lot of time and requires you to try almost everything and even more in order to use efficiently all the options available. Monster Hunter does not do differently as there are several things to know about the game mechanics and what you can do to make a hunter’s life easier, even more if you are a beginner with no knowledge of the game in the franchise, and that’s where a guide for beginner on how to start the game on the right foots come in handy.

 

The game being split into two big parts we are going to tackle them one at a time starting with the village.
 

 

In the Village
Items:
When in the village, the primary thing to do is sort your item. When returning from a quest, you will have a lot of items you don’t need to carry around, plus you’ll have to refill your stacks of item for the next quest. So the first thing to do is actually to manage your item.  Go talk to Black-Ken and click on the menu to manage your inventory and chest content.
 

 

To manage your items, just right click on the item you want to store in the chest for later use. You’ll pretty soon think:
“That chest is a big mess, how can I find an item it this thing?”
Well sort them! You can use the option on the chest to sort item automatically, or to search a specific item. You can also use the scrolling menu on the far left to sort item on a specific criteria.
 
Weapons and Armors set:
Weapons can be either buy or forged and requires a certain amount of resources that you can get by carving materials on monster, mining or by catching bugs during quests.

If you want to buy the weapons, it’ll usually cost more but requires less materials. The big downside being that the weapons you can buy are usually outdated by the weapons you have forged and upgraded. Also you’ll have fewer choices from the weapon lists so my advice is to go for the forging and upgrade method. Now, to forge weapons, you need to talk to Leo.

His services include Selling weapons, Forging weapons and also the most valuable one: Elvis Cosplaying.
 

When forging a weapon you need to choose one first and you need to look at several things:

  • The damage output
  • The sharpness
  • The Elemental Damage
  • The affinity of the weapon

Now you might think:

“I should just go for the maximum damage then!”

WRONG! And for multiple reason which I’ll expose now for you to have a better understanding and to choose your weapon efficiently!

First off, while raw damage (aka the basic damage output) might be the way to go on some occasion, you should always check the element of a weapon.

Let say, you want to go hunt a Yan Kut Ku. That monster is of Fire element, meaning that a weapon with a water element will do more damage since the elemental damage will apply as well as the raw damage and since the Kut Ku is weaker to water element, you’ll get a nice bonus as well.
Now you need to pay attention for affinity as well. Some people might not know but you can actually do critical hit in monster hunter, meaning you will deal a ton more damage the more you crit. How this work is with a weapon affinity, the more higher the affinity, the more chance to crit.

So as you see, there are multiple way to do this, if no elementary weapon is available for the hunt you are planning, just go for the better raw damage, or the affinity if you think critical hit are gonna be legion. But you should always consider the whole things and not just an aspect.

Sharpness is also a thing to consider, you don’t want to stop your hunt because you ran out of whetstone or because you have to whet your weapon too often. So consider that too. There are multiple level of sharpness, the gauge is indicating the amount of time you can use it until it eventually goes down a level and since the sharpness affect directly your damage output, you need to remember to bring tons of whetstone if you have a bad sharpness.

At the beginning of the game you’ll only see three level of sharpness: Yellow, Orangeand Red.
You need topay attention to this as the lower your sharpness is, the more your sword will bounce on the monster. And you definitely DON’T want that to happen.
So to sumarize: Lower sharpness = less damage and more bouncing off.

Your weapons basically should meet the following requirement:

  • If it has elemental damage: Average Raw damage, at least a Orange sharpness
  • If it doesn’t: A good amount of raw damage, a yellow sharpness, and a little bit of affinity.
For the armor set now there is a lot more to say to it than for the weapons and although it is essentials to get the best of it, as beginners you don’t need to worry about those. My advice is to go for simply the higher defense you can as the rest doesn’t really matter in the early game.

But just so you know, the armor set can be used to activate some pretty cool stuff like the detection talent that let you see the monster at anytime on the minimap among other things. This is actually link to jewels and talent point and is pretty advanced stuff that’ll be covered in their own guide since those need longer explanation and technical attention. So for now, just go for best defense stat you can.

In quests:
While in quests, the gameplay changes a bit and while some options are gone, some other appears. As it is the core of the game, hunting might be a little bit tricky for beginner and some even fear to face their first monster. What follow is all you need to know to start of your hunting career on the right foot.

 

Quests type:
First we're gonna talk about the quests type because they are not all the same.
Some of them will have you slay a monster, those are actually the main quests you’ll do but some are pretty different than this.

 

To be a hunter, you need to know about your surroundings, you need to know the area you’re in and where to collect all the resources you may need. A dedicated type of quest allows you to do just that, the “Gathering quests”.
 
Usually you’ll be thrown into an area where you can roam freely with no particular other objective than just gather resources, hunt small monsters, discovering the area you’re in and so on. But be careful, this IS Monster hunter and it is not uncommon to see big monster during those type of quests although it is not your objective to hunt them.

 

You may sometimes have to gather a specific amount of one materials thought, those quest are slightly different but it is still a similar objective at the exception that when you’ll be finished gathering, you’ll need to head back to the base camp and deposited the item in the red chest.

 

Next is your everyday hunting quest, you’ll be send to an area where a monster as been seen and your goal is to slay the said monster. You can still gather resources thought.
 
Following this is the “Capture Quests”, while similar to the previous one, here the goal is to actually take the monster back ALIVE. You need to be careful as you definitely need to know when the monster will be weak enough to capture it. How this work is that you need to trap the monster in a “chock trap” and then throw sedatives bomb to him so he’ll fall asleep.

 

Lastly, there are quests where you’ll be required to exterminate a certain amount of a precise type of small monster. Those are the "Extermination quests"

 

Items:
Moving on to the in quest Items management. Firstly: ALWAYS PICK THE CONTENT OF THE BLUE CHEST!

Those are items freely gived to you that you can use to make your life easier so use them. Remember that the sky is blue! so is the chest!

When opening up your inventory you will be able to assign item to the slot of your active item bar on the bottom of the screen. You will then use the key assigned to a slot to use the item you mapped in this slot. As there are three different set of Active item slots, you can prepare them so they fit multiple type of quest.

Let say you mapped the item so it fit a hunting type quest, you will only be required to have the item in your inventory for the slots to be usable. You can for example set the second one to fit a “Capture quest” so you’ll only be switching your slots as long as you have the item in your inventory.
 

Usually to go on a hunt, I suggest that you take with you:

  • Potion
  • Steak
  • Whetstone
  • Paintball

Those are the basics items you need ALL THE TIME!

For a “Capture Quest” you’ll still need those said items, but you’ll need some sedative bomb and a trap as well. But whatever the item is, you should always try to get away from the fight to use them as they always need you to put away your weapon and pin you in place for at least 3 second and I guess you don’t want to become a free target for the monster now would you?

Sword and Shield (SnS) are a different matter as they allow you to use item directly without the need to sheet your weapon, but the danger of having you staying in one place for too long might get you unwanted attention from the monster.

Managing Health and Stamina:
In order to survive in a quest, you’ll need to take care of yourself. You need your health to keep going but also stamina, to keep moving. Health is pretty much obvious, it’s your life. Dropp it to zero and you’ll faint and be sent back to the base camp. Faint too much and the quest will fail.

Stamina is another matter of its own. You need stamina to dodge (using the space bar) and to run. It is really important that you keep enough stamina to roll/dodge when hunting as it is a universal escape move that is not link to the weapon you carry, meaning that whatever your weapon is: you can dodge.

To keep your stamina up you need to eat ration or meat so make sure you packed those before your hunt. Stamina also allow you to run and thus making your travel course faster than just walking around and to climb faster.  

Gathering resources:
There are several things you can gather while on a quest, it goes from mushroom, to mineral while crossing over bugs and so on. The basics of gathering resources are about mining, bug catching, ground search and carving.

You’ll find a lot of gathering point on the map, starting with mining, those look like mineral going out of the ground. To gather minerals you’ll need a pickaxe in your inventory but you won’t need to assign it to your active item. When close to them, the game will prompt you to use the assigned key to slam the rock and gather items from it (mine is the "z" key)
 

Pretty much the same goes for everything else. When gathering from the ground, approach the area and when in place, use the "z" key to gather materials. For bugs, the exception is that you are going to need a net to actually catch them.
You can also use the "z" key carve materials from the monster body once it is dead. This is actually your most valuable source for forging new weapons and armor so don’t forget to carve.

 

Movement:
When facing a monster, there is no other way to stay alive than to be carefull of what the monster is gonna do and to avoid attacks as much as possible.
You need to keep your mobility in every way you can to circle around the monster and avoid being touched. A good way to do this is to doge/roll around in a safe direction when you think you are in the way of the monster attack.

The roll/dodge command is performing by using the space bar and mastering that art is actually a good way to stay alive in even the most dangerous circumstances.The roll will always go in the direction your character is facing if no directions are input. You can use directions to go on a specific way when rolling/dodging, this work as the roll will go in the direction you inputed based on the direction your character is facing.

Also if you ever get thrown back by a monster attack, you can quickly press the space bar to recover from it more quickly as you hit the ground.
 

Some weapons allow for escapes move as part of the weapon move like the Tachi. You can find every weapon moves in the next section of this guide.

 

Hunting:
When hunting, the primary thing to remember is to observe your prey. Figure out each move the monster can do is key to adapt to it and respond to it in a manner that won’t harm your health and do the maximum damage output possible.

You don’tneed to rush things, patience will reward the effort as the monster will move around, an opening will appears and you need to time your attacks so you won’t get struck back.

For this you will need to know what the monster can do, but also what YOU can do. For that weare going to take a look at the weapon tutorial for each weapon. You can access them by the training camp or by using your "H" key to bring up the weapon menu and go to the third tabs to find all the weapon skills that you can train in an isolated environment.


 

When those will be completed you’ll have a better idea of what your weapons can do. Although keep in mind that most of the move will be locked until you buy them from the weapon master.

With all this in mind, if you watched correctly your prey, you should be able to keep safe and attack when you have a chance to do so. Remember: timing is key!
To prove to you what such knowledge can bring you, here is another video. Those are called [MAD] videos, they are centered around a common practice in Monster Hunter: The stop Rush.
The principle is to deal enough damage to the monster on a specific body part to make him stop his charge or whatever move he was willing to throw at you.
 

 
General tips:
When in the village, you can use the F8 key to make all other player disappear. It’ll help a lot if your computer tends tolag.

You can free your mouse using the “²” key just above the tab key.

When your mouse if free, you can use it to click on the icons to open the corresponding menu. You can also use it to click on the red word of your current objective to display a waypoint on your minimap.

When in the village, hovering your mouse on the minimap, you can hover over the white icons representing the different NPC and get a little description.

You can also use your mouse to click on a NPC to engage dialogue instead of using the corresponding key on your keyboard.

If you want to take screenshots of the scenery, just use the F9 key to hide the HUD then the print screen key.

You can also use F10 to lock/unlock the camera angle. When deactivated, you can use the wheel of your mouse to adjust the angle.

When facing a monster, never try to rush, take your time and wait for an opening. Learn the monster moves and elemental weakness.

Learn your weapon moves and master your movement.

When hunting a gypceros, they will eventually play dead at some point. You can carve their horn while they do so, but the damage when they wake up can knock you out instantly.

If you ever run low on health and have the time, do a trip back at the camp. The beds there allow you for a full rest and will leave you with a full health bar.
 

Focus on your objectives. If a quest say bring back bugs, don’t try and mess with a high level monster that happen to roam the area. Just bring back those freaking bugs.

Most importantly, never forget this: “Brave men fight. Wise men run” if you are low on health, and lose your focus during a hunt, just run for it, recollect yourself, get an attack plan and use that time to whet your weapon heal yourself and eat some meat. The monster isn’t gonna go anywhere else than the area you have acces to. Just make sure you used a paintball on him before you run out of the area so you can track him down.

 
I do hope that this guide has enlightened some Rookie hunter and that they will now be able to jump in the hunt with less apprehension. This isn’t anywhere closed to be complete as there is much more advanced aspect of the game to talk about. But it is the base that every hunter should be aware of when they start the game. So stay tuned for more guide, videos, srteams and all.
 
Good hunt to y'all!
 

 

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