The hit titles Archeage and Blade & Soul are two games with many differences, excepting one common point in genre. The differences not only showcase in the graphics and systems, but also the gameplay.
The most of MMORPG players are battling in game. Undoubtedly, the combat system is one f the most important parts in MMORPG. Today, we talk about the combat system in the two games.
Differentiating from combat systems in current many MMORPGs, Blade & Soul automatically targets monsters. The combat system of Blade & Soul is more gorgeous with cool action, while Archeage is a bit simple. In all, two games have different selling points.
1. Archeage is the terminator to classical combat system
The combat system of Archeage is based on DPS system. Players could adjust attack objects, distance and direction. They could even move freely and attack due to separation of different parts of body. The combat system of Archeage is similar to that in World of Warcraft, but better.
Archeage not only has different attack and passive action according to different weapons, but also some action model related to many skills. Archeage not only overcomes the shortage of DPS-based combat system with weak beat feeling, but also increase the immersion in the game.
Although the exquisite control is important to Archeage, using different skill combos according to different situations is more important. If players use skills appropriately, PvP and many PK will be easier. The charm of Archeage combat system is to master combat situation and unleash different skills.
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